Match-three Game for Windows
Välimäki, Samu (2019)
Välimäki, Samu
2019
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-201905088243
https://urn.fi/URN:NBN:fi:amk-201905088243
Tiivistelmä
In this project a match-three game for the Microsoft Windows operating system was created. A match-three game is a two-dimensional puzzle video game where the player is given a board of easily distinguishable objects, and the player must swap the positions of two adjacent pieces in order to create matches of three or more objects and clear the board, with the game generating new pieces until the game is over.
Multiple game engines were considered for the project. Before the start of the production of the final product, two engines out of these were chosen and prototypes were developed for them in order to get familiar with them and inspect the different procedures that can be utilized to create a grid-based game. After this, one of the prototypes was chosen to be developed further to meet the requirements set for the project.
During the development cycle, multiple areas of game development were explored to ensure a complete experience, including the creation of interfaces, menus, graphics and sounds, alongside with what goes into creating satisfying and correctly paced gameplay.
Multiple game engines were considered for the project. Before the start of the production of the final product, two engines out of these were chosen and prototypes were developed for them in order to get familiar with them and inspect the different procedures that can be utilized to create a grid-based game. After this, one of the prototypes was chosen to be developed further to meet the requirements set for the project.
During the development cycle, multiple areas of game development were explored to ensure a complete experience, including the creation of interfaces, menus, graphics and sounds, alongside with what goes into creating satisfying and correctly paced gameplay.