"game industry" - Selaus asiasanan mukaan Tampereen ammattikorkeakoulu

    • Efficient texturing techniques for game environment art 

      Aaltonen, Emilia (2022)
      An environment artist’s role in the game industry requires them to combine their artistic skills with technical knowledge about the best performance practices and to do this under quick turnaround times and deadlines. This ...
    • Integration of EOSSDK for game achievements on Epic Games Store 

      Pham, Dat (2023)
      The thesis report aims to provide an insight into Epic Game’s ecosystem along with its services that are utilized for game development, more specifically the Epic Game’s Achievement System. The thesis focuses on implementing ...
    • Optimizing real-time graphics for a VR environment 

      Paulaniemi, Katariina (2024)
      Good performance is necessary for good user experiences in virtual reality. A 3D artist crafting the environment for such experiences should be aware of the hardware limitations and possible methods that can be applied to ...