"game programming" - Selaus asiasanan mukaan Kaakkois-Suomen ammattikorkeakoulu

    • Combat hit detection system for 3D action role-playing games in Unity 

      Tamminen, Ville (2022)
      Tämän opinnäytetyön tavoitteena oli luoda Unity-pelimoottoriin taisteluiskujen osumantunnistusjärjestelmä, jota voidaan käyttää 3D-toimintaroolipeleissä. Työssä tutkittiin myös pelimekaniikkoja, jotka vaativat toimiakseen ...
    • Developing an online multiplayer game in Unity 

      Tikhomirov, Alexander (2023)
      The objective of this thesis was to examine the tools and methods for multiplayer game development offered by the Unity game engine – one of the most popular game engines currently on the market. Only tools provided by ...
    • Developing Tools for Audio Visualization and Data Sonification in Unreal Engine 5 

      Goncharov, Rostislav (2023)
      This production-based thesis was aimed at exploring the possibilities of implementing audio visualization and/or data sonification in video games using Unreal Engine 5. In the first part of this thesis, an overview of ...
    • Game Development with Unreal Engine 

      Ha, Tri Hai (2022)
      Nowadays, Unity and Unreal Engine has been the top two software that been used in the game industry to create, teach, and learn by many huge companies or individuals to create games. However, not many people know which ...
    • Heroes of Warland-battle pass season 3 database implementation 

      Råmark, Erik (2021)
      The objective of the thesis was to implement a new season for the battle pass feature of the mobile game Heroes of Warland. The purpose was to create free and premium versions of the battle pass season with different ...
    • Introduction to 2D game development with Unity 

      Nguyen, Tu Thanh (2021)
      The aim of this thesis is to introduce other developers and programmers to game development with Unity. It requires prior knowledge of C# programming. I introduce them to the game engine Unity, one of the most popular ...
    • Multiplayer solution for 3D Unity game prototype using Unity Netcode 

      Duc Thang, Dang (2023)
      Multiplayer games are an attractive market for game developers, taking up a sizable portion of the market. However, adding multiplayer features to a game increases the scope of the project significantly, which deters ...
    • Starting A Beginner Game Project With GameMaker Studio 2 

      Pönni, Oona (2021)
      This thesis was started with three secondary goals: researching GameMaker Studio 2, learning the basics of its drag-and-drop coding mechanics and studying how beginner-friendly the program is for a game designer. The main ...
    • User Oriented UI Development in Games for Elderly People 

      Saari, Jani Juhani Heikinpoika (2020)
      The main goal of this thesis was to create a game for the elderly people that would provide the target audience with cognitive stimulus while remaining intuitive and easy to access. The game was a 2D puzzle game created ...