"game industry" - Selaus asiasanan mukaan Kaakkois-Suomen ammattikorkeakoulu
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COMMUNICATION IN A GAME DEVELOPMENT TEAM: WHAT 3D ARTISTS WANT TO SEE IN A VISUAL COMMUNICATION OF GAME ASSET
(2022)Sometimes lack of knowledge of what the 3D artist needs to see causes unnecessary relapses and bottlenecks which slow down the game production. The main objective of the thesis was to create general guidelines for communicating ... -
Depictions of sexual minorities in video games. Case: Your Royal Gayness
(2019)The purpose of this thesis was to examine how sexual minorities are represented in video games and compare those depictions with the characters in Your Royal Gayness, a kingdom management game released by Lizard Hazard ... -
Digital tools and artificial intelligence in concept art
(2022)Concept art is a form of visual communication to express ideas and designs. In the video game industry and production pipeline, it is meant to solve the early design puzzles for other visual artists such as 3D modelers, ... -
Game Development with Unreal Engine
(2022)Nowadays, Unity and Unreal Engine has been the top two software that been used in the game industry to create, teach, and learn by many huge companies or individuals to create games. However, not many people know which ... -
Gamification of a sustainability strategy
(2022)Sustainability has increased its meaning in businesses in recent years and based on that, many companies have started to consider their impact on climate. Gamification has also gained attention, as it can be used as a ... -
Internationalization process and challenges in the gaming industry when entering the US market
(2022)This thesis examined the gaming industry, how new indie companies internationalize their business, and the challenges they may face during the process. The objective was to combine theory and industry insight to describe ...