Designing cultural Events experiential learning events through education
Micallef, Helena (2020)
Micallef, Helena
2020
All rights reserved. This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2020101721388
https://urn.fi/URN:NBN:fi:amk-2020101721388
Tiivistelmä
The idea behind this title is purely for my own interest, as I believe this could be a very beneficial niche for future events related modules. It all started, due to the fact that the Institute has introduced a module where students have to come up with an idea of an event, plan it and execute it in real life.
This gave me more motivation as a lecturer, to explore various methods and events, to influence the students and bring about excitement in delivering the final product.
The main scope of this thesis is to understand more the types of learning students go through in an educational environment of designing cultural events through experiential learning. In order to arrive at the findings, various theories and school of thought were explored. This brought about an array of completely new perspectives on events motives and influences on both students and participants. Having designed such events and had students operate and participate actively, gave rise to some questions that students themselves ask when events are organised. This experiment was an eye opener for the students as realised what type of thinking and planning goes behind making dreams come true in relation to events. At the end of the thesis, students appreciated and understood the value of the types of learning and experience gathered from participating in such activities.
This research proved to be a very valuable one for me, as it gave me an insight of student's wants and needs are when setting up and event, as well as, an inside look of the learning done by the students during this process.
This gave me more motivation as a lecturer, to explore various methods and events, to influence the students and bring about excitement in delivering the final product.
The main scope of this thesis is to understand more the types of learning students go through in an educational environment of designing cultural events through experiential learning. In order to arrive at the findings, various theories and school of thought were explored. This brought about an array of completely new perspectives on events motives and influences on both students and participants. Having designed such events and had students operate and participate actively, gave rise to some questions that students themselves ask when events are organised. This experiment was an eye opener for the students as realised what type of thinking and planning goes behind making dreams come true in relation to events. At the end of the thesis, students appreciated and understood the value of the types of learning and experience gathered from participating in such activities.
This research proved to be a very valuable one for me, as it gave me an insight of student's wants and needs are when setting up and event, as well as, an inside look of the learning done by the students during this process.