Physically based 3D rendering using unbiased ray tracing render engine
Morozov, Vadim (2019)
Lataukset:
Morozov, Vadim
2019
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2019121226289
https://urn.fi/URN:NBN:fi:amk-2019121226289
Tiivistelmä
The thesis covered the topic of 3D rendering. The main focus was on the physically based rendering workflow that allows creating photorealistic 3D graphics. The objective of the thesis was to prove that the technology evolved and developed so that almost any user with a personal computer and essential knowledge is capable of creating photorealistic and physically accurate images.
The main research methods were online research on different resources and professional literature. The study covered main concepts and terms of lighting and materials in physically based 3D rendering. Also, the main principles and technologies of rendering and the market of render engines were reviewed and analyzed.
The goal of the practical part was to test the theory introduced and create the computer generated imagery to prove the main proposition of the study. It included working in dedicated software for 3D modeling and using AMD Radeon™ ProRender as the main rendering software. The implementation part consisted of a detailed description of every step of the project creation. The whole process from modeling to the final image output was explained.
The final results of the study were 8 computer generated images that indicate the implementation was successful, the goal of the study was reached and it is proved the initial proposition.
The main research methods were online research on different resources and professional literature. The study covered main concepts and terms of lighting and materials in physically based 3D rendering. Also, the main principles and technologies of rendering and the market of render engines were reviewed and analyzed.
The goal of the practical part was to test the theory introduced and create the computer generated imagery to prove the main proposition of the study. It included working in dedicated software for 3D modeling and using AMD Radeon™ ProRender as the main rendering software. The implementation part consisted of a detailed description of every step of the project creation. The whole process from modeling to the final image output was explained.
The final results of the study were 8 computer generated images that indicate the implementation was successful, the goal of the study was reached and it is proved the initial proposition.