"game research" - Selaus asiasanan mukaan Oulun ammattikorkeakoulu
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A Case Study to determine the success factors of Clash of Clans
(2021)Clash of Clans has been one of the most popular and successful mobile game since its initial launch and release in 2012. For the last whole decade, it has charted every year in the top mobile games list. The purpose of ... -
Game And Learn : The new approach to studying
(2019)This thesis is aimed to explain the benefits of studying by playing games along with a demonstration of a working application. The thesis describes method of the study with games while discussing the pros and cons as a ... -
Promoting the event for game developers to Japanese market – Case: Game Developers World Championship
(2021)The commissioner of this thesis is GDWC – the Game Developers World Championship, which is an online event for game developers and the managements are based in Finland. The author had practical training at GDWC in 2020 and ...