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Becoming A Reflexive Professional
ICERI proceedings (IATED, International Association of Technology, Education and Development, 2022)This paper presents findings of a study designed to address the needs to develop undergraduate students’ reflexivity skills. In qualitative research reflexivity has been identified as a crucial strategy in the process of ... -
Big Data Governance in Agile and Data-Driven Software Development
(IGI Global, 2018)Constructing a big data governance framework is important when a company performs data-driven software development. The most important aspects of big data governance are data privacy, security, availability, usability and ... -
Blueprint for a training program on business opportunity recognition in SDGs
AMK-lehti / UAS Journal : 1 (Ammattikorkeakoulujen rehtorineuvosto Arene ry, 2020)As a part of a larger research and development project, we aim to create a training program for both businesses and higher education institutions on effective business opportunity recognition in the United Nations’ Sustainable ... -
Bricolage – a mindset of resourcefulness: Stories as a vehicle for mediating means into resources
Esignals research (Haaga-Helia ammattikorkeakoulu, 2021)This study builds on the notion of viewing bricolage as a mindset of resourcefulness rather than seeing it only as a resource integration or resource scarcity. Particularly, we study service innovation processes to shed ... -
Building a pedagogical model for learning applied games design in UAS
Esignals research : 16.12.2022 (Haaga-Helia ammattikorkeakoulu, 2022)There is a need to improve Finnish applied games design skills and come up with pedagogical models that are suitable for teaching applied games design in Finnish Universities of Applied Sciences. The Finnish game industry ... -
Building towards a good life : three research projects and perspectives on metropolitan Helsinki's housing markets
Haaga-Helia Publication Series (Haaga-Helia University of Applied Sciences, 2015) -
Business Impacts of Technology Disruption – A Design Science Approach to Cognitive Systems’ Adoption Within Collaborative Networks
(Springer, 2018)Digitalisation and data are stated to be significant drivers of change, technology disruption, and new business. The purpose of this study is to explore the business impacts of technology disruption, more specifically the ... -
Business Roles in Creating Value from Data in Collaborative Networks
IFIP Advances in Information and Communication Technology (Springer, Cham, 2018)The present study investigates activities and actors’ roles in how companies utilize and adopt big data and cognitive systems in their business processes. Based on the literature review, a qualitative analysis of 18 in-depth ... -
BUSINESS SIMULATIONS AS EFFECTIVE VIRTUAL AND EXPERIENTIAL LEARNING ENVIRONMENT
(International Association of Technology Education and Development, 2022)The aim of this research is to investigate digital business simulations as effective virtual and experiential learning environment. This study is based on quantitative research methodology and the data is collected through ... -
BUSINESS STUDENTS’ PERCEPTION OF DIGITAL GAME-BASED LEARNING & COLLABORATIVE LEARNING ENVIRONMENT
(IATED, International Association of Technology, Education and Development, 2021)A digital game represents an artificial system that encapsulates a fictional conflict which is controlled by pre-defined rules for players to achieve a quantifiable outcome. Based on such proposition, digital game-based ... -
Buustia oppimiseen – kansainväliset osaajat kotimaisten kielten taitajiksi
Suomenopettajat : 1/2022 (Suomenopettajat ry, 2022) -
Capturing Knowledge Co-Creation with the Practice Ecosystem Framework in Business and Academia Collaboration
(Mednarodna fakulteta za družbene in poslovne študije, 2019)This paper demonstrates how the evolutionary knowledge co-creation processes captured with the practice ecosystem framework in business and academia collaboration. Data are collected from 91 organizations in Finland during ... -
Case Experiences With Immigrants on Workforce Training Using Virtual Reality
(IGI Global, 2022)Due to the rapid changes in the labor market, people need to constantly reshape their competencies, resulting in a tremendous need to reskill the workforce. Vocational training has traditionally been the task of educational ... -
CASE STUDY: FROM REQUIREMENTS LIST TO AN EDUCATIONAL GAME
(International Academy of Technology, Education and Development, 2015)This paper explores the development process of an educational mobile game from the customer’s initial requirements list to a functional multi-platform mobile game prototype. The game was targeted for students, lecturers ... -
Case study: Microsoft Azure Cloud experiences in teaching at Haaga-Helia University of Applied Sciences
Esignals research : 21.12.2022 (Haaga-Helia ammattikorkeakoulu, 2022)In November 2019 the digital innovation hub for cloud-based services (DIHUB) project was started, which is co-funded by the Erasmus+ Programme of the European Union. DIHUB’s aim is to setup a European wide knowledge cluster ... -
Challenges and successes in multicultural corporate communication
HAAGA-HELIA publication series. Discussion 1/2010 (HAAGA-HELIA University of Applied Sciences, 2010) -
CHALLENGES IN TEAMWORK: INTERNATIONAL BUSINESS STUDENTS’ PERSPECTIVE
(International Association of Technology Education and Development, 2022)This research presents students’ perception of challenges in teamwork. The research encapsulates students who actively participated in teamwork as part of international business degree program. This study follows a ... -
Changing participation in web conferencing: the shared computer screen as an online sales interaction resource
(de Gruyter Mouton, 2021)This article explores the increasing digitalization of workplace communication. Drawing on the material environment in a complex, technology-mediated workplace environment, the article investigates how remote sales interaction ... -
The changing role of the teacher : education in the University of Applied Sciences
HAAGA-HELIA Publication Series. Discussions 4/2008 (HAAGA-HELIA University of Applied Sciences, 2008) -
Characteristics of Successful Sales Interaction in B2B Sales Meetings
(World Academy of Science, Engineering and Technology, 2015)The value of co-creation has gained much attention in sales research, but less is known about how salespeople and customers interact in the authentic business to business (B2B) sales meetings. The study presented in this ...