SOPC Design Based on FPGA and Touch Screen
Zhang, Yinuo (2010)
Zhang, Yinuo
Mikkelin ammattikorkeakoulu
2010
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-201005108641
https://urn.fi/URN:NBN:fi:amk-201005108641
Tiivistelmä
The System on a programmable chip (SOPC) is a hot technique nowadays, widely used in control, monitor and assist systems. As a combined technique of programmable logic device (PLD) and application-specific integrated circuit (ASIC), SOPC often integrates hard-core or soft-core CPU, digital signal processor (DSP), memory, I/O and Field Programmable Gate Array (FPGA). Since its high flexibility and cheap price, SOPC is considered as the future of semiconductor industry.
To grasp the idea of SOPC, I chose it as my final project – to see how the SOPC works via making a small game. So the whole task can be divided into two parts, studying the SOPC as well as the related knowledge and completing my design. As the task is based on Nios II Embedded Evaluation Kit, I decided to implement my game involving the FPGA and the LCD touch screen, the two important parts of the system. My design is a game named Hunt Mice.
To grasp the idea of SOPC, I chose it as my final project – to see how the SOPC works via making a small game. So the whole task can be divided into two parts, studying the SOPC as well as the related knowledge and completing my design. As the task is based on Nios II Embedded Evaluation Kit, I decided to implement my game involving the FPGA and the LCD touch screen, the two important parts of the system. My design is a game named Hunt Mice.