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Adopting artificial intelligence for the learning and teaching of generation z in higher education
(Haaga-Helia ammattikorkeakoulu, 2021)
The adoption of artificial intelligence (AI) is rapidly growing as a means to enhance learning and teaching in higher education. Previous research on the characteristics of Generation Z students and the opportunities ...
Students' expectations and social media sharing in adopting augmented reality
(Emerald Group Publishing Limited, 2021)
Purpose: This study examines students’ emotional responses to augmented reality (AR) applications and their willingness to share on social media. It also compares user experiences of AR and virtual reality (VR).
Design: ...
Students’ Experiences of 2D and 360° Videos With or Without a Low-Cost VR Headset: An Experimental Study in Higher Education
(Informing Science Institute, 2021)
Aim/Purpose
This case study examines students’ affective responses to and relationships with two-dimensional (2D) and 360° videos that were experienced with or without low-cost virtual reality (VR) headsets.
Background
The ...
A strategy of start-up: How to manage a new business as an agile learning process?
(Haaga-Helia ammattikorkeakoulu, 2021)
In this study, we examined how to manage start-ups experiencing a high level of uncertainty in emerging markets, and what are the principles of agile strategic learning in a start-up? Pragmatic literature on start-ups has ...
Adopting AI-enhanced chat for personalising student services in higher education
(Haaga-Helia ammattikorkeakoulu, 2021)
In this study, we examine how to adopt AI-based conversational chat in higher education and discuss our experiences and findings in integrating external datasets with machine learning-based chat conversations. The adoption ...
Social Media and Social Bonding in Students' Decision-Making Regarding Their Study Path
(IGI Global, 2021)
Students are often unsure of how to select the right study path at a higher educational institution. They either lack knowledge of a proposed study path or they do not manage to learn more before making their selection. ...
Embedding Virtual Objects Into the Physical World: Student-Centred Augmented Reality Concept Design and Development
(Oslo and Akershus University College, Learning Centre and Library, 2021)
In the contemporary world where almost, everything has moved towards digitalisation, the combination of virtual and physical worlds has proved to be an efficient approach in an educational context. Since the application ...
Digital transformation and value-based selling activities: seller and buyer perspectives
(Emerald Group, 2021)
Purpose
This study aimed to examine the digital transformation of business-to-business (B2B) sales and its effects on the management of value-based selling.
Design/methodology/approach
The study adopted a qualitative ...